Thursday, April 28, 2011


Thursday, April 28th

Activity: I started to work on the flash animation to use in the 3D animation, since I had finished modeling the area. I finished the first part of the animation, which shows a stick figure popping into the screen and then trying to break out by pounding on the screen. I tried doing a frame of a full person instead of just a stick figure at first, but it took too long so I decided to go with the simpler option.

Reflection: Animating the first scene took a lot less time than I thought, probably since I switched to stick figures, so hopefully it won't take too long to animate the entire thing. I used my laptop rather than the school comp since my tablet's settings are all installed and customized on my laptop, making drawing easier. The first scene is the most complex animation I think I'll have. Working with 30 frames was a bit weird though, since I'm so used to working with way less. And I still have to see how the animation appears on the laptop screen in the animation. But otherwise, I mainly have to focus on doing al the Flash animations and then putting them in the 3D animation and doing camera work.

Files: All of them are on my laptop.

Thursday, April 21, 2011


Thursday, April 21st

Activity: I mainly continued modeling today, making a chair to compliment the table and laptop. I also tweaked the table and laptop a bit to fit more. I played around with my tablet too, to see how it worked on this computer.

Reflection: I want to put a few things on the table beside the laptop, but I'm not sure what. I was thinking books or cans or papers, since I want the 2D character to have something to interact with besides the keyboard. I might make a lamp to, to give the room some light. After I add some stuff to the table. I'll be done with the modeling. and I'll start doing the 2D animation stuff. I also need to add some textures to the models, and the floor and wall.

File: Working Volume > Ben Potts > 3D Animation > Exercises > bpfinal421
        House > Documents > 3D Animation > Exercises > bpfinal421

Tuesday, April 19, 2011


Tuesday, April 19th

Activity: I began modeling the room today, and made the floor and two walls, a table and a laptop, which took the most time to make. I also learned how to get Flash animations onto textures and make them transparent.

Reflection: Since my original idea is a bit too complicated given the time restraints, I think I may just animate the character coming out of the computer and then looking around, then climbing off the table and walk out the door, as if they continue their exploration afterwards. For now I will focus on continuing to model the room and maybe start animating the 2D stuff.

File: Working Volume > Ben Potts > 3D Animation > Exercises > bpfinal419
        House > Documents > 3D Animation > Exercises > bpfinal419


Tuesday, April 19th

For my final project, I'm thinking of making a character come out of a computer and walk around a room, eventually trying to play video games on the TV. Of course, the character won't actually be able to use a controller, so in the end they'll just jump into the TV. For modeling, I'll have to create the room and the various objects, and as for animating I'm planning on doing the character in Flash, though I'm not sure how to transfer to the 3D animation. I'm also not sure what the character should be, as I'm thinking a human but that would be hard to animate, unless I kept animation to a minimum. If not, I could always just make a stick figure. Since I have enough experience animating in Flash, I don't think I'll have any trouble with that, so the only real problem I can see now is if I have enough time and how to bring the animation to 3D.

Tuesday, April 12, 2011


Tuesday, April 12th

Activity: I finished rendering my factory project, and began editing it using Final Cut. I had to render it in two pieces, since it took too long to render normally. I added a title and a fade out in Final Cut, and began gathering sounds.

Reflection: I think I'm fine for finishing by thursday, all I really have to do is add sounds, so it shouldn't take long at all. I'm not sure if I want to fix the flickering shadows, since I'd have to rerender everything and I'm still not exactly sure what caused it, though I might try if I finish fast enough.

File: Working Volume > Ben Potts > 3D Animation > Exercises > factorymovie

Thursday, April 7, 2011


Thursday. April 7th

Activity: Today, I began animating my factory. I ran into a little trouble with the conveyor belt, but once I learned how to properly animate it it was easy. Though syncing the head on the conveyor belt and the conveyor belt itself was tedious. I also did a little modeling here and there where I felt it was needed. I'd say I'm about 1/3rd done with animating.

Reflection: Animating the rest shouldn't be too hard, but I'm not entirely sure what to do with the camera at certain points. I'm sure I'll figure it out, though.

File: Working Volume > Ben Potts > 3D Animation > Exercises > bpfactory47

Tuesday, April 5, 2011


Tuesday, April 5th, 11:30 - 3:00

Activity: Today I mainly focused on texturing and adding a few details here and there to make the factory look more complete. I also started to add lighting, though I may add some more once I start animating to see things better. I also put everything in place, so that I can start animating with no trouble. Some of my textures are just placeholders, however, and I plan on getting more detailed ones or add bump maps and such after I'm done animating.

Reflection: I played around with lighting a lot, since I wanted to have little lights on some motors and the robot's eyes but didn't want them to cast light everywhere. I found that using glowing textures helps a lot for such things. Lighting aside, I've definitely done enough to animate the core components, and if all goes well I should be able to add extra stuff afterwards.

File: Working Volume > Ben Potts > 3D Animation > Exercises > bpfactory45

Monday, April 4, 2011


Saturday, April 2nd, 8-10
Monday, April 4th, 11:30-1:30

Activity: I decided to blog for both days in one post since I basically did more of the same on saturday, but with both these days I finished modeling the factory and put everything into position, and began creating some textures. The factory does look a little bare, however, so I was thinking of adding random pipes and ventilation things and such in the background, which wouldn't take very long at all.

Reflection: All I have left to do to start animating is adding the textures, which shouldn't take very long at all. Though I am considering a few extra things to add to the factory I wasn't before, such as showing the robot parts getting into position, though no more than one will be made. This is solely because, as I said before, my factory isn't exactly the most interesting thing to look at right now, and I feel it needs a bit more going on to spice it up. Since I'm still not exactly sure how to accomplish this, for now I just focused on everything I needed to begin animating.

Files: Working Volume > Ben Potts > 3D Animation > Exercises > bpfactory42
           Working Volume > Ben Potts > 3D Animation > Exercises > bpfactory44