Tuesday, May 12th
I tweaked a few of my projects and got all the files needed for the final together, and began work on my demo reel. I didn't finish the demo reel, but I plan on doing that over the weekend since then I'll be done with all my finals. I also plan on finally adding sound to my factory, which is sorely overdue, and I need to rerender my Word Play video as it wasn't playing properly. As soon as I fix those two issues, I should be ready to put together my demo reel and have it for my evaluation.
AN230_Potts
Thursday, May 12, 2011
Thursday, May 5, 2011
23
Thursday, May 5th
Activity: Since I had rendered at the wrong settings, I set up another render earlier this morning, but that one had a few issues with it as well. I tweaked the file settings to move objects in the right place and hide some of the 2D animations that I had forgotten to hide and began rendering again, this time with everything working. I also hunted for sound effects and found most of them, all I need now is a sound effect for banging and some noise for when the stick figure passes through the laptop screen. I'll definitely be ready by tuesday, since I pretty much only have to tweak things in final cut now. I might stretch a few scenes out, but other than that I can't see any other reasons to rerender anything.
Files: Working Volume > Ben Potts > 3D Animation > Exercises > bpfinal55
Working Volume > Ben Potts > 3D Animation > 3Dfinal.mov
House > Documents > 3D Animation > Exercises > bpfinal55
Activity: Since I had rendered at the wrong settings, I set up another render earlier this morning, but that one had a few issues with it as well. I tweaked the file settings to move objects in the right place and hide some of the 2D animations that I had forgotten to hide and began rendering again, this time with everything working. I also hunted for sound effects and found most of them, all I need now is a sound effect for banging and some noise for when the stick figure passes through the laptop screen. I'll definitely be ready by tuesday, since I pretty much only have to tweak things in final cut now. I might stretch a few scenes out, but other than that I can't see any other reasons to rerender anything.
Files: Working Volume > Ben Potts > 3D Animation > Exercises > bpfinal55
Working Volume > Ben Potts > 3D Animation > 3Dfinal.mov
House > Documents > 3D Animation > Exercises > bpfinal55
Tuesday, May 3, 2011
22
Tuesday, May 3rd
Activity: I overcame my technical difficulties and began importing the animations into the project file, and resizing and placing them in the right locations. I also started syncing the camera to the animations, so it flowed better.
Reflection: Now I know for future animations to make sure and check compression settings in order to avoid weird framerates, but since I only have one more animation to export it shouldn't be a problem. I only have two more animations to import into the file before they're all in, so I should be able to render by tomorrow, since it doesn't take too long to just import the files and resize and place them. After that, I only need to focus on sounds.
Files: Working Volume > Ben Potts > 3D Animation > Exercises > bpfinal53
House > Documents > 3D Animation > Exercises > bpfinal53
Activity: I overcame my technical difficulties and began importing the animations into the project file, and resizing and placing them in the right locations. I also started syncing the camera to the animations, so it flowed better.
Reflection: Now I know for future animations to make sure and check compression settings in order to avoid weird framerates, but since I only have one more animation to export it shouldn't be a problem. I only have two more animations to import into the file before they're all in, so I should be able to render by tomorrow, since it doesn't take too long to just import the files and resize and place them. After that, I only need to focus on sounds.
Files: Working Volume > Ben Potts > 3D Animation > Exercises > bpfinal53
House > Documents > 3D Animation > Exercises > bpfinal53
Monday, May 2, 2011
21
Monday, May 2nd 7:00 pm -2:00 am
Activity: I finished up all the 2D animation and the camera work for the 3D section, and tweaked some stuff with the models and textures. I also began importing the animated movies and adding them to the animation.
Reflection: However, I ran into a weird problem that I couldn't figure out how to fix. Whenever I uploaded one of my movies into Cinema4D, the framerate got cut and a lot of the frames were missing, making them play really fast. I animated all of them in flash at 30 frames per second, and the quicktime movies play perfectly fine with all the frames intact, so I have no idea what's happening. Other than that, the animations worked fine in the setting, but since they were playing so fast it screwed up the timing and made the whole thing way too fast. I tried to manually set the amount of frames and the framerate, but that just ended up either drawing out the last frame forever or making the whole thing really choppy, since the program apparently cut out the frames when I imported the .mov files. I tried reimporting them and tried multiple files, and each file had a different framerate, yet none of them were 30 frames per second, which they're all animated at. Since when I tried testing importing animations earlier in class and everything seemed to work fine, I'm really not sure what's going on or how to fix it. I played around with a few options but none of them worked, so I'm also not sure where the problem's even coming from.
Files: Various .mov and .fla files on my computer and in my 3D folder
Working Volume > Ben Potts > 3D Animation > Exercises > bpfinal52
House > Documents > 3D Animation > Exercises > bpfinal52
Activity: I finished up all the 2D animation and the camera work for the 3D section, and tweaked some stuff with the models and textures. I also began importing the animated movies and adding them to the animation.
Reflection: However, I ran into a weird problem that I couldn't figure out how to fix. Whenever I uploaded one of my movies into Cinema4D, the framerate got cut and a lot of the frames were missing, making them play really fast. I animated all of them in flash at 30 frames per second, and the quicktime movies play perfectly fine with all the frames intact, so I have no idea what's happening. Other than that, the animations worked fine in the setting, but since they were playing so fast it screwed up the timing and made the whole thing way too fast. I tried to manually set the amount of frames and the framerate, but that just ended up either drawing out the last frame forever or making the whole thing really choppy, since the program apparently cut out the frames when I imported the .mov files. I tried reimporting them and tried multiple files, and each file had a different framerate, yet none of them were 30 frames per second, which they're all animated at. Since when I tried testing importing animations earlier in class and everything seemed to work fine, I'm really not sure what's going on or how to fix it. I played around with a few options but none of them worked, so I'm also not sure where the problem's even coming from.
Files: Various .mov and .fla files on my computer and in my 3D folder
Working Volume > Ben Potts > 3D Animation > Exercises > bpfinal52
House > Documents > 3D Animation > Exercises > bpfinal52
Thursday, April 28, 2011
20
Thursday, April 28th
Activity: I started to work on the flash animation to use in the 3D animation, since I had finished modeling the area. I finished the first part of the animation, which shows a stick figure popping into the screen and then trying to break out by pounding on the screen. I tried doing a frame of a full person instead of just a stick figure at first, but it took too long so I decided to go with the simpler option.
Reflection: Animating the first scene took a lot less time than I thought, probably since I switched to stick figures, so hopefully it won't take too long to animate the entire thing. I used my laptop rather than the school comp since my tablet's settings are all installed and customized on my laptop, making drawing easier. The first scene is the most complex animation I think I'll have. Working with 30 frames was a bit weird though, since I'm so used to working with way less. And I still have to see how the animation appears on the laptop screen in the animation. But otherwise, I mainly have to focus on doing al the Flash animations and then putting them in the 3D animation and doing camera work.
Files: All of them are on my laptop.
Activity: I started to work on the flash animation to use in the 3D animation, since I had finished modeling the area. I finished the first part of the animation, which shows a stick figure popping into the screen and then trying to break out by pounding on the screen. I tried doing a frame of a full person instead of just a stick figure at first, but it took too long so I decided to go with the simpler option.
Reflection: Animating the first scene took a lot less time than I thought, probably since I switched to stick figures, so hopefully it won't take too long to animate the entire thing. I used my laptop rather than the school comp since my tablet's settings are all installed and customized on my laptop, making drawing easier. The first scene is the most complex animation I think I'll have. Working with 30 frames was a bit weird though, since I'm so used to working with way less. And I still have to see how the animation appears on the laptop screen in the animation. But otherwise, I mainly have to focus on doing al the Flash animations and then putting them in the 3D animation and doing camera work.
Files: All of them are on my laptop.
Thursday, April 21, 2011
19
Thursday, April 21st
Activity: I mainly continued modeling today, making a chair to compliment the table and laptop. I also tweaked the table and laptop a bit to fit more. I played around with my tablet too, to see how it worked on this computer.
Reflection: I want to put a few things on the table beside the laptop, but I'm not sure what. I was thinking books or cans or papers, since I want the 2D character to have something to interact with besides the keyboard. I might make a lamp to, to give the room some light. After I add some stuff to the table. I'll be done with the modeling. and I'll start doing the 2D animation stuff. I also need to add some textures to the models, and the floor and wall.
Activity: I mainly continued modeling today, making a chair to compliment the table and laptop. I also tweaked the table and laptop a bit to fit more. I played around with my tablet too, to see how it worked on this computer.
Reflection: I want to put a few things on the table beside the laptop, but I'm not sure what. I was thinking books or cans or papers, since I want the 2D character to have something to interact with besides the keyboard. I might make a lamp to, to give the room some light. After I add some stuff to the table. I'll be done with the modeling. and I'll start doing the 2D animation stuff. I also need to add some textures to the models, and the floor and wall.
File: Working Volume > Ben Potts > 3D Animation > Exercises > bpfinal421
House > Documents > 3D Animation > Exercises > bpfinal421
House > Documents > 3D Animation > Exercises > bpfinal421
Tuesday, April 19, 2011
18
Tuesday, April 19th
Activity: I began modeling the room today, and made the floor and two walls, a table and a laptop, which took the most time to make. I also learned how to get Flash animations onto textures and make them transparent.
Reflection: Since my original idea is a bit too complicated given the time restraints, I think I may just animate the character coming out of the computer and then looking around, then climbing off the table and walk out the door, as if they continue their exploration afterwards. For now I will focus on continuing to model the room and maybe start animating the 2D stuff.
File: Working Volume > Ben Potts > 3D Animation > Exercises > bpfinal419
House > Documents > 3D Animation > Exercises > bpfinal419
Activity: I began modeling the room today, and made the floor and two walls, a table and a laptop, which took the most time to make. I also learned how to get Flash animations onto textures and make them transparent.
Reflection: Since my original idea is a bit too complicated given the time restraints, I think I may just animate the character coming out of the computer and then looking around, then climbing off the table and walk out the door, as if they continue their exploration afterwards. For now I will focus on continuing to model the room and maybe start animating the 2D stuff.
File: Working Volume > Ben Potts > 3D Animation > Exercises > bpfinal419
House > Documents > 3D Animation > Exercises > bpfinal419
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